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Welcome to a new era of legendary conquest.
Total war three kingdoms demo series#
Combining a gripping turn-based campaign game of empire-building, statecraft and conquest with stunning real-time battles, Total War: THREE KINGDOMS redefines the series in an age of heroes and legends. With Romance we have the interpersonal relationships and how they play out.Otal War: THREE KINGDOMS is the first in the multi award-winning strategy series to recreate epic conflict across ancient China. With the records we have the faction information about movements, occupations, and things like that. The Romance of the Three Kingdoms was a novel based on these records. But on top of that, we have his detailed narrative wrapper. It is a historical game based on the records of the Three Kingdoms, which is what players expect from a Total War game.
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LW: They should also know that at its core, it’s a Total War game, so it is historical. All of these relationships influence decisions during the campaign and story. You might have a friend in your faction, but another in your opponents’. Characters are not just part of a faction, they are part of a world and travel around. PW: Some of the most important aspects of this game are the social networks and character relationships that are really represented here. T: Is there anything else you would DualShockers’ audience to know before they get their hands on Total War: Three Kingdoms? We’ve focused on getting real experts of the fighting styles featured, so the animations are more flamboyant than before. PW: Also, the animations themselves have improved. Also, temporal anti-aliasing is a big improvement to the visuals. Our shadows are substantially better and on par with the scale of Total War, whether you are up close and personal or zoomed out to see the entire map. Visually, we have a new depth of field system. LW: Well, we’ve improved core systems, like we’ve mentioned AI. T: What has the technological leap with Total War: Three Kingdoms allowed this game to do that previous entries could not? It’s called Three Kingdoms, so we cover the whole Three Kingdoms period.
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All of these warlords are fighting and trying to forge their own destiny. PW: We start in 190 AD, when the might Han dynasty is crumbling. T: Will Total War: Three Kingdoms cover this whole era of Chinese history, or just a specific portion of it? Sections of the wall between breaches will already be at 50% health, so you may have an easier time destroying them. And it’s not just breaches because siege escalation also impacts damage. PW: We’ve already discussed siege escalation is back and more important than ever before, so it’s really important to lay siege to the settlement and create these breaches in the wall to damage the enemy and make it easier to attack. Yes, you could destroy one section of the wall, but you could potentially be better off saving them. You’ll have to balance what you spend your trebuchet on. I think they pack a punch, but they are limited. LW: It probably sustained some damage before that, and in the demo when we were destroying the wall, we had six trebuchets all firing at once. Is it going to take more than that in the game? T: In the trailer, the trebuchets destroy the walls in one strike. PW: And the AI, like I said, supports this gameplay-wise be focusing on defensive depth with a layered defense. You have your military district, your agricultural district, etc., and those buildings getting destroyed will have a noticeable impact on your campaign. Every single building you build on the campaign map is inside the settlement during that battle. You also have the battlefield-campaign connection. LW: You’ve obviously got the barricades, you have the tiered approach, and internal guard towers designed to cause attrition to the attacker. You can choose to interfere, though it is a very dishonorable act with bad consequences in battle, but that might also be the only way to save your hero. PW: There’s also the option to have other troops respect the duel, they won’t interfere. You have to be really careful with you duel and really think about if you want to do it. If you lose your champion, you’ve lost a huge character that was pivotal to your fight. LW: There’s also an obvious impact on you. If you slay someone’s brother, that man will probably have a vendetta against you, start a rivalry with you, and will want to avenge his brother. Slaying someone in a duel might really create friction with other characters. PW: Of course, if you slay an enemy general in battle you can imagine the morale boost that would give your men, so slaying your enemy in battle is a good way to boost your troops in battle and will have a detrimental effect on your opponents.Īnother big thing is the focus on character relationships.